using Ant.Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MES.Production.Entity
{
///
/// 类YW_SportsEntries。
///
public class YW_SportsEntries
{
public YW_SportsEntries()
{ }
#region Model
private int _id;
private string _bigeventname;
private string _bigeventcode;
private string _smalleventname;
private string _smalleventcode;
private string _sepid;
private int? _state;
private string _createper;
private DateTime? _createdate;
///
///
///
[Column("ID", IsPrimaryKey = true), AutoIncrement]
public int ID
{
set { _id = value; }
get { return _id; }
}
///
/// 比赛大项
///
public string BigEventName
{
set { _bigeventname = value; }
get { return _bigeventname; }
}
///
/// 比赛大项编码
///
public string BigEventCode
{
set { _bigeventcode = value; }
get { return _bigeventcode; }
}
///
/// 比赛小项
///
public string SmallEventName
{
set { _smalleventname = value; }
get { return _smalleventname; }
}
///
/// 比赛小项编码
///
public string SmallEventCode
{
set { _smalleventcode = value; }
get { return _smalleventcode; }
}
///
/// 体育比赛
///
public string SEPID
{
set { _sepid = value; }
get { return _sepid; }
}
///
/// 状态
///
public int? State
{
set { _state = value; }
get { return _state; }
}
///
/// 创建者
///
public string Createper
{
set { _createper = value; }
get { return _createper; }
}
///
/// 创建时间
///
public DateTime? CreateDate
{
set { _createdate = value; }
get { return _createdate; }
}
#endregion Model
#region 成员方法
//暂不支持该方式。
#endregion 成员方法
}
}