using Ant.Entity; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace MES.Production.Entity { /// /// 类YW_SportsEntries。 /// public class YW_SportsEntries { public YW_SportsEntries() { } #region Model private int _id; private string _bigeventname; private string _bigeventcode; private string _smalleventname; private string _smalleventcode; private string _sepid; private int? _state; private string _createper; private DateTime? _createdate; /// /// /// [Column("ID", IsPrimaryKey = true), AutoIncrement] public int ID { set { _id = value; } get { return _id; } } /// /// 比赛大项 /// public string BigEventName { set { _bigeventname = value; } get { return _bigeventname; } } /// /// 比赛大项编码 /// public string BigEventCode { set { _bigeventcode = value; } get { return _bigeventcode; } } /// /// 比赛小项 /// public string SmallEventName { set { _smalleventname = value; } get { return _smalleventname; } } /// /// 比赛小项编码 /// public string SmallEventCode { set { _smalleventcode = value; } get { return _smalleventcode; } } /// /// 体育比赛 /// public string SEPID { set { _sepid = value; } get { return _sepid; } } /// /// 状态 /// public int? State { set { _state = value; } get { return _state; } } /// /// 创建者 /// public string Createper { set { _createper = value; } get { return _createper; } } /// /// 创建时间 /// public DateTime? CreateDate { set { _createdate = value; } get { return _createdate; } } #endregion Model #region 成员方法 //暂不支持该方式。 #endregion 成员方法 } }