using Ant.Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MES.Production.Entity
{
    /// <summary>
    /// 景点类。
    /// </summary>
    [Table("SYS_DISTRIBUTORS")]
    public class EntSYS_DISTRIBUTORS
    {
        public EntSYS_DISTRIBUTORS()
        { }
        #region Model
        private string _id;
        private string _code;
        private string _name;
        private int? _businesslevel;
        private int? _showorder;
        private string _createperid;
        private DateTime? _createdate;
        private string _parentid;
        private DateTime? _updatedate;
        private string _updateuser;
        private string _parentcode;
        private string _address;
        private string _parentname;
        /// <summary>
        /// 主键ID
        /// </summary>
        [Column("id", IsPrimaryKey = true)]
        public string ID
        {
            set { _id = value; }
            get { return _id; }
        }
        /// <summary>
        /// 部门编号,横向增长
        /// </summary>
        public string CODE
        {
            set { _code = value; }
            get { return _code; }
        }
        /// <summary>
        /// 经销商编号
        /// </summary>
        public string DealerNumber
        {
            get; set;
        }

        /// <summary>
        /// 部门名称
        /// </summary>
        public string NAME
        {
            set { _name = value; }
            get { return _name; }
        }
        /// <summary>
        /// 业务等级
        /// </summary>
        public int? BUSINESSLEVEL
        {
            set { _businesslevel = value; }
            get { return _businesslevel; }
        }
        /// <summary>
        /// 部门排序
        /// </summary>
        public int? SHOWORDER
        {
            set { _showorder = value; }
            get { return _showorder; }
        }
        /// <summary>
        /// 创建者编号
        /// </summary>
        public string CREATEPERID
        {
            set { _createperid = value; }
            get { return _createperid; }
        }
        /// <summary>
        /// 创建时间
        /// </summary>
        public DateTime? CREATEDATE
        {
            set { _createdate = value; }
            get { return _createdate; }
        }
        /// <summary>
        /// 上级部门ID
        /// </summary>
        public string PARENTID
        {
            set { _parentid = value; }
            get { return _parentid; }
        }
        /// <summary>
        /// 修改时间
        /// </summary>
        public DateTime? UPDATEDATE
        {
            set { _updatedate = value; }
            get { return _updatedate; }
        }
        /// <summary>
        /// 修改人
        /// </summary>
        public string UPDATEUSER
        {
            set { _updateuser = value; }
            get { return _updateuser; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string PARENTCODE
        {
            set { _parentcode = value; }
            get { return _parentcode; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string Address
        {
            set { _address = value; }
            get { return _address; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string ParentName
        {
            set { _parentname = value; }
            get { return _parentname; }
        }
        /// <summary>
        /// 
        /// </summary>
        public string ProvinceCity
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public int? City
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public int? Province
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public int? Area
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public string FenceID
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public int FenceRadius
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public string Theodolite
        {
            get; set;
        }
        /// <summary>
        /// 
        /// </summary>
        public int? SaleType
        {
            get; set;
        }

        /// <summary>
        /// 
        /// </summary>
        public string SaleCar
        {
            get; set;
        }

        /// <summary>
        /// 
        /// </summary>
        public string Notes
        {
            get; set;
        }


        #endregion Model



    }
}