using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ChangFa.Machinery.Entity { public class FencingReslut { [JsonProperty("data")] public FencingData Data { get; set; } [JsonProperty("errcode")] public int Errcode { get; set; } [JsonProperty("errdetail")] public object Errdetail { get; set; } [JsonProperty("errmsg")] public string Errmsg { get; set; } } public class FencingData { [JsonProperty("fencing_event_list")] public IList FencingEventList { get; set; } [JsonProperty("status")] public int Status { get; set; } } public class FencingEventList { [JsonProperty("client_action")] public string ClientAction { get; set; } [JsonProperty("client_status")] public string ClientStatus { get; set; } [JsonProperty("enter_time")] public string EnterTime { get; set; } [JsonProperty("fence_info")] public FenceInfo FenceInfo { get; set; } } public class FenceInfo { [JsonProperty("fence_center")] public string FenceCenter { get; set; } [JsonProperty("fence_gid")] public string FenceGid { get; set; } [JsonProperty("fence_name")] public string FenceName { get; set; } } }