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-
- /*************************************************************************************
- * 作 者: 季健国
- * 说 明:AES CBC模式 128位秘钥 16字节
- * QQ : 181589805
- *************************************************************************************/
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Security.Cryptography;
- using System.IO;
- namespace Ant.Service.Utility
- {
- /// <summary>
- /// ASE加解密
- /// </summary>
- public class AESHelper
- {
- public enum KeySize { Bits128, Bits192, Bits256 }; // key size, in bits, for construtor
- private int Nb; // block size in 32-bit words. Always 4 for AES. (128 bits).
- private int Nk; // key size in 32-bit words. 4, 6, 8. (128, 192, 256 bits).
- private int Nr; // number of rounds. 10, 12, 14.
- private byte[] key; // the seed key. size will be 4 * keySize from ctor.
- private byte[,] Sbox; // Substitution box
- private byte[,] iSbox; // inverse Substitution box
- private byte[,] w; // key schedule array.
- private byte[,] Rcon; // Round constants.
- private byte[,] State; // State matrix
- public AESHelper(KeySize keySize, byte[] keyBytes)
- {
- SetNbNkNr(keySize);
- this.key = new byte[this.Nk * 4]; // 16, 24, 32 bytes
- //keyBytes.CopyTo(this.key, 0); //改写为讲keyBytes的前Nk*4位存入key,不足的话用0补齐
- for (int i = 0; i < Nk * 4; ++i)
- if (i < keyBytes.Length)
- this.key[i] = keyBytes[i];
- else
- this.key[i] = 0;
- BuildSbox();
- BuildInvSbox();
- BuildRcon();
- KeyExpansion(); // expand the seed key into a key schedule and store in w
- } // Aes constructor
- public void Cipher(byte[] input, byte[] output) // encipher 16-bit input
- {
- // state = input
- this.State = new byte[4, Nb]; // always [4,4]
- for (int i = 0; i < (4 * Nb); ++i)
- {
- this.State[i % 4, i / 4] = input[i];
- }
- AddRoundKey(0);
- for (int round = 1; round <= (Nr - 1); ++round) // main round loop
- {
- SubBytes();
- ShiftRows();
- MixColumns();
- AddRoundKey(round);
- } // main round loop
- SubBytes();
- ShiftRows();
- AddRoundKey(Nr);
- // output = state
- for (int i = 0; i < (4 * Nb); ++i)
- {
- output[i] = this.State[i % 4, i / 4];
- }
- } // Cipher() 加密 每一轮都经历了 SubBytes, ShiftRows, MixColumns 和 AddRoundKey 四个环节,但是最后一轮没有 MixColumns 环节
- public void InvCipher(byte[] input, byte[] output) // decipher 16-bit input
- {
- // state = input
- this.State = new byte[4, Nb]; // always [4,4]
- for (int i = 0; i < (4 * Nb); ++i)
- {
- this.State[i % 4, i / 4] = input[i];
- }
- AddRoundKey(Nr);
- for (int round = Nr - 1; round >= 1; --round) // main round loop
- {
- InvShiftRows();
- InvSubBytes();
- AddRoundKey(round);
- InvMixColumns();
- } // end main round loop for InvCipher
- InvShiftRows();
- InvSubBytes();
- AddRoundKey(0);
- // output = state
- for (int i = 0; i < (4 * Nb); ++i)
- {
- output[i] = this.State[i % 4, i / 4];
- }
- } // InvCipher() 解密 每一轮都经历了 invShiftRows, inSubBytes, AddRoundKey 和 invMixColumns 四个环节,但是最后一轮没有 invMixColumns 环节
- private void SetNbNkNr(KeySize keySize)
- {
- this.Nb = 4; // block size always = 4 words = 16 bytes = 128 bits for AES
- if (keySize == KeySize.Bits128)
- {
- this.Nk = 4; // key size = 4 words = 16 bytes = 128 bits
- this.Nr = 10; // rounds for algorithm = 10
- }
- else if (keySize == KeySize.Bits192)
- {
- this.Nk = 6; // 6 words = 24 bytes = 192 bits
- this.Nr = 12;
- }
- else if (keySize == KeySize.Bits256)
- {
- this.Nk = 8; // 8 words = 32 bytes = 256 bits
- this.Nr = 14;
- }
- } // SetNbNkNr()
- private void BuildSbox()
- {
- this.Sbox = new byte[16, 16] { // populate the Sbox matrix
- /* 0 1 2 3 4 5 6 7 8 9 a b c d e f */
- /*0*/ {0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76},
- /*1*/ {0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0},
- /*2*/ {0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15},
- /*3*/ {0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75},
- /*4*/ {0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84},
- /*5*/ {0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf},
- /*6*/ {0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8},
- /*7*/ {0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2},
- /*8*/ {0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73},
- /*9*/ {0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb},
- /*a*/ {0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79},
- /*b*/ {0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08},
- /*c*/ {0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a},
- /*d*/ {0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e},
- /*e*/ {0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf},
- /*f*/ {0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16} };
- } // BuildSbox() 用于加密过程中的字节代换运算
- private void BuildInvSbox()
- {
- this.iSbox = new byte[16, 16] { // populate the iSbox matrix
- /* 0 1 2 3 4 5 6 7 8 9 a b c d e f */
- /*0*/ {0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb},
- /*1*/ {0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb},
- /*2*/ {0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e},
- /*3*/ {0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25},
- /*4*/ {0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92},
- /*5*/ {0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84},
- /*6*/ {0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06},
- /*7*/ {0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b},
- /*8*/ {0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73},
- /*9*/ {0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e},
- /*a*/ {0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b},
- /*b*/ {0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4},
- /*c*/ {0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f},
- /*d*/ {0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef},
- /*e*/ {0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61},
- /*f*/ {0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d} };
- } // BuildInvSbox() 用于解密过程中的逆字节代换运算
- private void BuildRcon()
- {
- this.Rcon = new byte[11, 4] { {0x00, 0x00, 0x00, 0x00},
- {0x01, 0x00, 0x00, 0x00},
- {0x02, 0x00, 0x00, 0x00},
- {0x04, 0x00, 0x00, 0x00},
- {0x08, 0x00, 0x00, 0x00},
- {0x10, 0x00, 0x00, 0x00},
- {0x20, 0x00, 0x00, 0x00},
- {0x40, 0x00, 0x00, 0x00},
- {0x80, 0x00, 0x00, 0x00},
- {0x1b, 0x00, 0x00, 0x00},
- {0x36, 0x00, 0x00, 0x00} };
- } // BuildRcon()
- private void AddRoundKey(int round)
- {
- for (int r = 0; r < 4; ++r)
- {
- for (int c = 0; c < 4; ++c)
- {
- this.State[r, c] = (byte)((int)this.State[r, c] ^ (int)w[(round * 4) + c, r]);
- }
- }
- } // AddRoundKey() 轮密钥加法变换
- private void SubBytes()
- {
- for (int r = 0; r < 4; ++r)
- {
- for (int c = 0; c < 4; ++c)
- {
- this.State[r, c] = this.Sbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
- }
- }
- } // SubBytes 字节代替变换
- private void InvSubBytes()
- {
- for (int r = 0; r < 4; ++r)
- {
- for (int c = 0; c < 4; ++c)
- {
- this.State[r, c] = this.iSbox[(this.State[r, c] >> 4), (this.State[r, c] & 0x0f)];
- }
- }
- } // InvSubBytes 逆字节代替变换
- private void ShiftRows()
- {
- byte[,] temp = new byte[4, 4];
- for (int r = 0; r < 4; ++r) // copy State into temp[]
- {
- for (int c = 0; c < 4; ++c)
- {
- temp[r, c] = this.State[r, c];
- }
- }
- for (int r = 1; r < 4; ++r) // shift temp into State
- {
- for (int c = 0; c < 4; ++c)
- {
- this.State[r, c] = temp[r, (c + r) % Nb];
- }
- }
- } // ShiftRows() 行位移变换
- private void InvShiftRows()
- {
- byte[,] temp = new byte[4, 4];
- for (int r = 0; r < 4; ++r) // copy State into temp[]
- {
- for (int c = 0; c < 4; ++c)
- {
- temp[r, c] = this.State[r, c];
- }
- }
- for (int r = 1; r < 4; ++r) // shift temp into State
- {
- for (int c = 0; c < 4; ++c)
- {
- this.State[r, (c + r) % Nb] = temp[r, c];
- }
- }
- } // InvShiftRows() 逆行移位变换
- private void MixColumns()
- {
- byte[,] temp = new byte[4, 4];
- for (int r = 0; r < 4; ++r) // copy State into temp[]
- {
- for (int c = 0; c < 4; ++c)
- {
- temp[r, c] = this.State[r, c];
- }
- }
- for (int c = 0; c < 4; ++c)
- {
- this.State[0, c] = (byte)((int)gfmultby02(temp[0, c]) ^ (int)gfmultby03(temp[1, c]) ^
- (int)gfmultby01(temp[2, c]) ^ (int)gfmultby01(temp[3, c]));
- this.State[1, c] = (byte)((int)gfmultby01(temp[0, c]) ^ (int)gfmultby02(temp[1, c]) ^
- (int)gfmultby03(temp[2, c]) ^ (int)gfmultby01(temp[3, c]));
- this.State[2, c] = (byte)((int)gfmultby01(temp[0, c]) ^ (int)gfmultby01(temp[1, c]) ^
- (int)gfmultby02(temp[2, c]) ^ (int)gfmultby03(temp[3, c]));
- this.State[3, c] = (byte)((int)gfmultby03(temp[0, c]) ^ (int)gfmultby01(temp[1, c]) ^
- (int)gfmultby01(temp[2, c]) ^ (int)gfmultby02(temp[3, c]));
- }
- } // MixColumns() 列混合变换
- private void InvMixColumns()
- {
- byte[,] temp = new byte[4, 4];
- for (int r = 0; r < 4; ++r) // copy State into temp[]
- {
- for (int c = 0; c < 4; ++c)
- {
- temp[r, c] = this.State[r, c];
- }
- }
- for (int c = 0; c < 4; ++c)
- {
- this.State[0, c] = (byte)((int)gfmultby0e(temp[0, c]) ^ (int)gfmultby0b(temp[1, c]) ^
- (int)gfmultby0d(temp[2, c]) ^ (int)gfmultby09(temp[3, c]));
- this.State[1, c] = (byte)((int)gfmultby09(temp[0, c]) ^ (int)gfmultby0e(temp[1, c]) ^
- (int)gfmultby0b(temp[2, c]) ^ (int)gfmultby0d(temp[3, c]));
- this.State[2, c] = (byte)((int)gfmultby0d(temp[0, c]) ^ (int)gfmultby09(temp[1, c]) ^
- (int)gfmultby0e(temp[2, c]) ^ (int)gfmultby0b(temp[3, c]));
- this.State[3, c] = (byte)((int)gfmultby0b(temp[0, c]) ^ (int)gfmultby0d(temp[1, c]) ^
- (int)gfmultby09(temp[2, c]) ^ (int)gfmultby0e(temp[3, c]));
- }
- } // InvMixColumns() 逆列混合变换
- private static byte gfmultby01(byte b)
- {
- return b;
- }
- private static byte gfmultby02(byte b)
- {
- if (b < 0x80)
- return (byte)(int)(b << 1);
- else
- return (byte)((int)(b << 1) ^ (int)(0x1b));
- }
- private static byte gfmultby03(byte b)
- {
- return (byte)((int)gfmultby02(b) ^ (int)b);
- }
- private static byte gfmultby09(byte b)
- {
- return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
- (int)b);
- }
- private static byte gfmultby0b(byte b)
- {
- return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
- (int)gfmultby02(b) ^
- (int)b);
- }
- private static byte gfmultby0d(byte b)
- {
- return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
- (int)gfmultby02(gfmultby02(b)) ^
- (int)(b));
- }
- private static byte gfmultby0e(byte b)
- {
- return (byte)((int)gfmultby02(gfmultby02(gfmultby02(b))) ^
- (int)gfmultby02(gfmultby02(b)) ^
- (int)gfmultby02(b));
- }
- private void KeyExpansion()
- {
- this.w = new byte[Nb * (Nr + 1), 4]; // 4 columns of bytes corresponds to a word
- for (int row = 0; row < Nk; ++row)
- {
- this.w[row, 0] = this.key[4 * row];
- this.w[row, 1] = this.key[4 * row + 1];
- this.w[row, 2] = this.key[4 * row + 2];
- this.w[row, 3] = this.key[4 * row + 3];
- }
- byte[] temp = new byte[4];
- for (int row = Nk; row < Nb * (Nr + 1); ++row)
- {
- temp[0] = this.w[row - 1, 0]; temp[1] = this.w[row - 1, 1];
- temp[2] = this.w[row - 1, 2]; temp[3] = this.w[row - 1, 3];
- if (row % Nk == 0)
- {
- temp = SubWord(RotWord(temp));
- temp[0] = (byte)((int)temp[0] ^ (int)this.Rcon[row / Nk, 0]);
- temp[1] = (byte)((int)temp[1] ^ (int)this.Rcon[row / Nk, 1]);
- temp[2] = (byte)((int)temp[2] ^ (int)this.Rcon[row / Nk, 2]);
- temp[3] = (byte)((int)temp[3] ^ (int)this.Rcon[row / Nk, 3]);
- }
- else if (Nk > 6 && (row % Nk == 4))
- {
- temp = SubWord(temp);
- }
- // w[row] = w[row-Nk] xor temp
- this.w[row, 0] = (byte)((int)this.w[row - Nk, 0] ^ (int)temp[0]);
- this.w[row, 1] = (byte)((int)this.w[row - Nk, 1] ^ (int)temp[1]);
- this.w[row, 2] = (byte)((int)this.w[row - Nk, 2] ^ (int)temp[2]);
- this.w[row, 3] = (byte)((int)this.w[row - Nk, 3] ^ (int)temp[3]);
- } // for loop
- } // KeyExpansion() 密钥扩展
- private byte[] SubWord(byte[] word)
- {
- byte[] result = new byte[4];
- result[0] = this.Sbox[word[0] >> 4, word[0] & 0x0f];
- result[1] = this.Sbox[word[1] >> 4, word[1] & 0x0f];
- result[2] = this.Sbox[word[2] >> 4, word[2] & 0x0f];
- result[3] = this.Sbox[word[3] >> 4, word[3] & 0x0f];
- return result;
- }
- private byte[] RotWord(byte[] word)
- {
- byte[] result = new byte[4];
- result[0] = word[1];
- result[1] = word[2];
- result[2] = word[3];
- result[3] = word[0];
- return result;
- }
- public void Dump()
- {
- //Console.WriteLine("Nb = " + Nb + " Nk = " + Nk + " Nr = " + Nr);
- //Console.WriteLine("\nThe key is \n" + DumpKey() );
- //Console.WriteLine("\nThe Sbox is \n" + DumpTwoByTwo(Sbox));
- //Console.WriteLine("\nThe w array is \n" + DumpTwoByTwo(w));
- //Console.WriteLine("\nThe State array is \n" + DumpTwoByTwo(State));
- }
- public string DumpKey()
- {
- string s = "";
- for (int i = 0; i < key.Length; ++i)
- s += key[i].ToString("x2") + " ";
- return s;
- }
- public string DumpTwoByTwo(byte[,] a)
- {
- string s = "";
- for (int r = 0; r < a.GetLength(0); ++r)
- {
- s += "[" + r + "]" + " ";
- for (int c = 0; c < a.GetLength(1); ++c)
- {
- s += a[r, c].ToString("x2") + " ";
- }
- s += "\n";
- }
- return s;
- }
- } // class Aes
- }
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