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- using System;
- namespace ETD.Frame
- {
- /// <summary>
- /// 值类
- /// </summary>
- [Serializable]
- public class EntityValue
- {
- private string _FieldName = string.Empty;
- /// <summary>
- /// 字段名
- /// </summary>
- public string FieldName
- {
- get
- {
- return this._FieldName;
- }
- set
- {
- this._FieldName = value;
- }
- }
- private object _CurrentValue;
- /// <summary>
- /// 当前值
- /// </summary>
- public object CurrentValue
- {
- get
- {
- return this._CurrentValue;
- }
- set
- {
- this._CurrentValue = value;
- }
- }
- private bool _IsChanage = false;
- /// <summary>
- /// 值是否改变
- /// </summary>
- public bool IsChanage
- {
- get
- {
- return this._IsChanage;
- }
- set
- {
- this._IsChanage = value;
- }
- }
- private object _OriginalValue;
- /// <summary>
- /// 原始值
- /// </summary>
- public object OriginalValue
- {
- get
- {
- return this._OriginalValue;
- }
- set
- {
- this._OriginalValue = value;
- }
- }
- }
- }
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