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- #region Apache License
- //
- // Licensed to the Apache Software Foundation (ASF) under one or more
- // contributor license agreements. See the NOTICE file distributed with
- // this work for additional information regarding copyright ownership.
- // The ASF licenses this file to you under the Apache License, Version 2.0
- // (the "License"); you may not use this file except in compliance with
- // the License. You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- #endregion
- #define DEBUG
- using log4net.Layout;
- using log4net.Core;
- namespace log4net.Appender
- {
- /// <summary>
- /// Appends log events to the <see cref="System.Diagnostics.Debug"/> system.
- /// </summary>
- /// <remarks>
- /// <para>
- /// The application configuration file can be used to control what listeners
- /// are actually used. See the MSDN documentation for the
- /// <see cref="System.Diagnostics.Debug"/> class for details on configuring the
- /// debug system.
- /// </para>
- /// <para>
- /// Events are written using the <see cref="M:System.Diagnostics.Debug.Write(string,string)"/>
- /// method. The event's logger name is passed as the value for the category name to the Write method.
- /// </para>
- /// </remarks>
- /// <author>Nicko Cadell</author>
- public class DebugAppender : AppenderSkeleton
- {
- #region Public Instance Constructors
- /// <summary>
- /// Initializes a new instance of the <see cref="DebugAppender" />.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Default constructor.
- /// </para>
- /// </remarks>
- public DebugAppender()
- {
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="DebugAppender" />
- /// with a specified layout.
- /// </summary>
- /// <param name="layout">The layout to use with this appender.</param>
- /// <remarks>
- /// <para>
- /// Obsolete constructor.
- /// </para>
- /// </remarks>
- [System.Obsolete("Instead use the default constructor and set the Layout property")]
- public DebugAppender(ILayout layout)
- {
- Layout = layout;
- }
- #endregion Public Instance Constructors
- #region Public Instance Properties
- /// <summary>
- /// Gets or sets a value that indicates whether the appender will
- /// flush at the end of each write.
- /// </summary>
- /// <remarks>
- /// <para>The default behavior is to flush at the end of each
- /// write. If the option is set to<c>false</c>, then the underlying
- /// stream can defer writing to physical medium to a later time.
- /// </para>
- /// <para>
- /// Avoiding the flush operation at the end of each append results
- /// in a performance gain of 10 to 20 percent. However, there is safety
- /// trade-off involved in skipping flushing. Indeed, when flushing is
- /// skipped, then it is likely that the last few log events will not
- /// be recorded on disk when the application exits. This is a high
- /// price to pay even for a 20% performance gain.
- /// </para>
- /// </remarks>
- public bool ImmediateFlush
- {
- get { return m_immediateFlush; }
- set { m_immediateFlush = value; }
- }
- /// <summary>
- /// Formats the category parameter sent to the Debug method.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Defaults to a <see cref="Layout.PatternLayout"/> with %logger as the pattern which will use the logger name of the current
- /// <see cref="LoggingEvent"/> as the category parameter.
- /// </para>
- /// <para>
- /// </para>
- /// </remarks>
- public PatternLayout Category
- {
- get { return m_category; }
- set { m_category = value; }
- }
-
- #endregion Public Instance Properties
- #if !NETSTANDARD1_3
- /// <summary>
- /// Flushes any buffered log data.
- /// </summary>
- /// <param name="millisecondsTimeout">The maximum time to wait for logging events to be flushed.</param>
- /// <returns><c>True</c> if all logging events were flushed successfully, else <c>false</c>.</returns>
- public override bool Flush(int millisecondsTimeout)
- {
- // Nothing to do if ImmediateFlush is true
- if (m_immediateFlush) return true;
- // System.Diagnostics.Debug is thread-safe, so no need for lock(this).
- System.Diagnostics.Debug.Flush();
- return true;
- }
- #endif
- #region Override implementation of AppenderSkeleton
- /// <summary>
- /// Writes the logging event to the <see cref="System.Diagnostics.Debug"/> system.
- /// </summary>
- /// <param name="loggingEvent">The event to log.</param>
- /// <remarks>
- /// <para>
- /// Writes the logging event to the <see cref="System.Diagnostics.Debug"/> system.
- /// If <see cref="ImmediateFlush"/> is <c>true</c> then the <see cref="System.Diagnostics.Debug.Flush"/>
- /// is called.
- /// </para>
- /// </remarks>
- override protected void Append(LoggingEvent loggingEvent)
- {
- //
- // Write the string to the Debug system
- //
- if(m_category == null)
- {
- System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent));
- }
- else
- {
- string category = m_category.Format(loggingEvent);
- if (string.IsNullOrEmpty(category))
- {
- System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent));
- }
- else
- {
- System.Diagnostics.Debug.Write(RenderLoggingEvent(loggingEvent), category);
- }
- }
- #if !NETSTANDARD1_3
- //
- // Flush the Debug system if needed
- //
- if (m_immediateFlush)
- {
- System.Diagnostics.Debug.Flush();
- }
- #endif
- }
- /// <summary>
- /// This appender requires a <see cref="Layout"/> to be set.
- /// </summary>
- /// <value><c>true</c></value>
- /// <remarks>
- /// <para>
- /// This appender requires a <see cref="Layout"/> to be set.
- /// </para>
- /// </remarks>
- override protected bool RequiresLayout
- {
- get { return true; }
- }
- #endregion Override implementation of AppenderSkeleton
- #region Private Instance Fields
- /// <summary>
- /// Immediate flush means that the underlying writer or output stream
- /// will be flushed at the end of each append operation.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Immediate flush is slower but ensures that each append request is
- /// actually written. If <see cref="ImmediateFlush"/> is set to
- /// <c>false</c>, then there is a good chance that the last few
- /// logs events are not actually written to persistent media if and
- /// when the application crashes.
- /// </para>
- /// <para>
- /// The default value is <c>true</c>.</para>
- /// </remarks>
- private bool m_immediateFlush = true;
- /// <summary>
- /// Defaults to a <see cref="Layout.PatternLayout"/> with %logger as the pattern.
- /// </summary>
- private PatternLayout m_category = new PatternLayout("%logger");
- #endregion Private Instance Fields
- }
- }
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